
Cinematic artist, available for work
I make ads thatlook like film trailers.
Alone, in days — not months.
Recent work
Open any piece for full quality
About
Cinematic 3D and 2D motion design. I run both alone, from concept to the final grade.
Six years in CG, and I am 20. The mileage, without ten years of studio habits on top of it.
3D and 2D motion are two different jobs. Most people are strong on one and get by on the other. I am strong on both.
I am AI native: the craft and the models arrived in the same years for me, so they run through the whole job, not the end of it. The value is knowing where a model earns its place and where it quietly wrecks a shot.
@by.ridge is where I am building my own name as an AI native artist, and the niche I am deepest in right now.
What a studio splits across a team and three months, I close on my own in days.
Tools
- Blender
- Unreal Engine 5
- After Effects
Plus AI models, and whatever else the shot needs.
